Simon Renger

C++ enthusiast, PHP follower, Rust learner, Nature Photo Lover and Game Development Student

About me

I was born and raised in Germany. I moved to the Netherlands to study International Game Architecture and Design at Breda University of Applied Sciences.

This course gives me the opportunity to apply my passion and dedication to Game programming and also grow as a programmer by working on different projects. I've also had the chance to develop and work on projects targeted towards different platforms such as PlayStation 4 and Raspberry Pi.

I can summarize myself with three words: direct, dedicated and honest. I enjoy working in teams and working together on the same vision.

During my free time I like to peruse obscure projects such as creating a 3D game in PHP or exploring the world around me in order to take Photos of the little things.

My Work

Turn Based Card Game Framework

A cross platform multiplayer turn based card game framework with extensiv nodeJS tooling. Developed with a team of 9 students within 8 weeks.

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Mars Escape - Proof of Concept

A 1950 seated wave based shooter prototype developed by me and my team within 2 weeks in Unreal Engine 4.

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